![]() Sure, it's colorful and cool-looking, but it needs to be smooth and full of detail. Sonic Riders: Zero Gravity should be envious. They've showed us what's possible, and SEGA has two perfect examples of what can be done, even if they're not quite there yet Sonic and the Secret Rings and NiGHTS: Journey of Dreams displayed beautiful graphics. However, just average graphics on the Wii is not acceptable these days. It seems to make sense for the PlayStation 2 version because it's a last-generation console. The game looks just like Sonic Riders: not better, not worse. ![]() It's too bad the game comes with new flaws because it would have been perfectly fun otherwise. Those were major disappointments in the previous title, and I'm glad the developers took the critics as constructive and made the necessary changes. They got rid of the air meter and the frustrating pit stops, the annoying announcer, and the double-tap in order to grind. For the most part, Sonic Riders: Zero Gravity represents an improvement in the Sonic Riders series.
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